Bhuvana's picture

BHUVANA

Bu-va-na

Narayanamurthy, PhD


Experience Design Leader

Driving Human-AI Experiences with Ethics and Empathy

My current focus is on leading and designing transitional UX to include Human-AI experiences for intelligent, risk-aware and scalabe solutions. Grounded in a PhD-level understanding of technology and user behavior I bring over a decade of industry experience in creating reusable, scalable design artifacts, processes and templates that are aimed at standardization, acceleration and innovation. Ever mindful of objectives and key results my work blends rigor with empathy, advocating for not just what's possible but what's responsible.

Nüvıtek
June 2023 - present   |   Christiansburg, VA (Working Remotely)   |   Sr. Consultant, Customer Experience
Impact: Driving delivery excellence through Human-AI experience design and reusable workflows; accelerating business growth by leading rebranding, establishing design governance, and crafting hi-impact visual assets that enhance the success of acquisitions
Achievements

  Human-AI Experience Accelerator (brings down ideation/prototyping time by 40-60%)

•   Creating re-usable Human-AI workflows to accelerate delivery across projects through foundational definitions and prototyping (including no-code tools)

•   Prioritizing Human-AI experiences around task optimization, responsible AI, trust, ethics and human-in-the-loop autonomy guardrails

•   Developing and testing scalable frameworks for risk-aware agentic solutions in collaboration with cross-functional partners


  Strategic Design Partnership (future-first positioning, enhanced business acquisition)

•   Strengthened new business acquisition through hi-impact visual assets in collaboration with the CEO and the Proposal Team

•   Led a future-first positioning initiative through a strategic redesign of the corporate website, in partnership with the CEO

•   Enhanced brand recognition and improved marketing efficiency through re-branding initiatives in partnership with the CEO

•   Created re-usable UX workflows to accelerate delivery and improve efficiency by being an external consultant to various teams

•   Ensured 508 compliance in all the design solutions produced and participated in agile cycles wherever required


eTek IT Services Inc
April 2023 - May 2023   |   Radford, VA (Working Remotely)   |   UX Designer
Impact: Enabled design maturity in team thinking and processes
Achievements

  Thought Leadership

•   Worked on a UX revamp of an internal portal and website.

•   Guided multiple projects on various stages of the design process on an as-needed basis.

Concentrix Catalyst
August 2020 - February 2023   |   Radford, VA (Working Remotely)   |   Sr. Consultant, UX Design
Impact: Consulting services offered at all stages of design and development processes, including UX audits & reviews for process improvements, wireframes and mockups for recommendations and user research to develop personas and journey maps
Achievements

  Thought Leadership

•   Helped create a Heuristics Evaluation process and method to conduct UX Audits for process improvements and discovery

•   Evolved the Design Sprint method to evangelize Design Thinking in remotely conducted workshops

•   Helped develop a strategy for UX Gap Analysis to assist an Accelerated Content Migration Strategy

•   Create a Requirements Definition for Campaing Landing Pages, especially those powered by content management systems like AEM


  Discovery through UX Audit

•   Helped clients identify and prioritize UX gaps in process flows and the larger user experience to enable cost-effective solutions

•   Enabled a broader process of Discovery by working with multiple workstreams such as content and SEO


  Agile UX

•   Worked in 2-week sprint cycles such that UX Design Work was always done in Sprint n-1

•   Initiated and participated in Technical Discussions to unearth UX possibilities and constraints & incorporated such feedback into the designs

•   Contributed to development efforts by writing User Stories and setting the appropriate Acceptance Criteria


  Design Thinking

•   Derived User Goals through Content Audit and stakeholder discussions

•   Generated Design Hypotheses based on principles of UCD and Information Architecture

•   Engaged with developers to ensure the Technical Feasibility of proposed designs

•   Articulated the Design Logic of proposed designs to stakeholders whenever designs were presented


  Wireframing

•   Created Wireframes (Paper & pen, Balsamiq, Sketch) by integrating the output of the processes mentioned above

•   Provided the layout of the content, the structure and grouping

•   Incorporated the feedback of the team on the proposed wires


  User Research

•   Conducted several end-user interviews as part of the overall User Research Strategy

•   Created Personas based out of the user research with an orientation toward Product Features

•   Developed User Journey Maps based on user research to inform process flows

•   Provided recommendations for next steps based on the work so done


Virginia Polytechnic Institute & State University (Virginia Tech)
January 2019 - August 2020   |   Blacksburg, VA   |   UX Designer
Impact: Provided scalable design solutions intended to accommodate anticipated but unknown requirements, for an enterprise product that handles the administrative aspects of Research Sponsorship and Award Management
Achievements

  Thought Leadership

•   Advocated the principles and practices of Design Thinking to develop a context for iterative product development

•   Created a vision for the product based on User-Centered Design (UCD) principles


  Requirements Mapping

•   Mapped the requirements for user experience using UX interviews, inputs from the Product Owner, the home team and business analysis artifacts such as flow charts

•   Fleshed out UX requirements using a Nested Information Architecture and Conceptual Model


  Agile UX

•   Worked in 2-week sprint cycles such that UX Design Work was always done in Sprint n-1

•   Initiated and participated in Technical Discussions to unearth UX possibilities and constraints & incorporated such feedback into the designs

•   Contributed to development efforts by writing User Stories and setting the appropriate Acceptance Criteria

•   Assisted front-end developers by collaborating with them on HTML/CSS and BootStrap


  Information Architecture

•   Created a new Information Architecture of the product by using UX Conceptual Modeling based on UCD principles and scientific methods

•   Performed UX Content Audits wherever appropriate, based on Heuristics Evaluation, scientific methods and relevant Best Practices

•   Proposed an entirely new new navigation structure to enable easy access of content

•   Re-organized content using appropriate grouping and clustering logic


  Design Thinking

•   Derived User Goals through Content Audit and stakeholder discussions

•   Generated Design Hypotheses based on principles of UCD and Information Architecture

•   Engaged with developers to ensure the Technical Feasibility of proposed designs

•   Articulated the Design Logic of proposed designs to stakeholders whenever designs were presented


  Wireframing

•   Created Wireframes (Paper & pen, Balsamiq, black & white Sketch mock-ups) by integrating the output of the processes mentioned above

•   Provided the layout of the content, the structure and grouping

•   Incorporated the feedback of the team on the proposed wires


  Visual Design

•   Created the Design System for the product (Sketch)

•   This includes the Color Scheme for the product (Sketch) and the various Digital Assets & guidelines for how to use them

•   Designed Hi-fidelity Mock Ups that demonstrated how the content could be presented through an attractive visual interface

•   Incorporated the feedback of the team on the proposed designs


  Usability Testing

•   Wrote the Test Protocol and the User Tasks for Usability Testing

•   Conducted the Usability Tests (Camtasia Studio) among appropriate users of the Enterprise System

•   Administered the System Usability Score (SUS) to measure satisfaction

•   Analyzed the tests and shared the results with stakeholders


eTek IT Services Inc.
January 2012 - December 2018   |   Schaumburg, IL  |   UX Researcher & Designer

Virginia Polytechnic Institute & State University (Virginia Tech)
June 2018 - December 2018   |   Blacksburg, VA   |   UX Designer
Impact: Provided scalable design solutions intended to accommodate anticipated but unknown requirements, for an enterprise product that handles the administrative aspects of Research Sponsorship and Award Management
Achievements

  Thought Leadership

•   Advocated the principles and practices of Design Thinking to develop a context for iterative product development

•   Created a vision for the product based on User-Centered Design (UCD) principles


  Requirements Mapping

•   Mapped the requirements for user experience using UX interviews, inputs from the Product Owner, the home team and business analysis artifacts such as flow charts

•   Fleshed out UX requirements using a Nested Information Architecture and Conceptual Model


  Agile UX

•   Worked in 2-week sprint cycles such that UX Design Work was always done in Sprint n-1

•   Initiated and participated in Technical Discussions to unearth UX possibilities and constraints & incorporated such feedback into the designs

•   Contributed to development efforts by writing User Stories and setting the appropriate Acceptance Criteria

•   Assisted front-end developers by collaborating with them on HTML/CSS and BootStrap


  Information Architecture

•   Created a new Information Architecture of the product by using UX Conceptual Modeling based on UCD principles and scientific methods

•   Performed UX Content Audits wherever appropriate, based on Heuristics Evaluation, scientific methods and relevant Best Practices

•   Proposed an entirely new new navigation structure to enable easy access of content

•   Re-organized content using appropriate grouping and clustering logic


  Design Thinking

•   Derived User Goals through Content Audit and stakeholder discussions

•   Generated Design Hypotheses based on principles of UCD and Information Architecture

•   Engaged with developers to ensure the Technical Feasibility of proposed designs

•   Articulated the Design Logic of proposed designs to stakeholders whenever designs were presented


  Wireframing

•   Created Wireframes (Paper & pen, Balsamiq, black & white Sketch mock-ups) by integrating the output of the processes mentioned above

•   Provided the layout of the content, the structure and grouping

•   Incorporated the feedback of the team on the proposed wires


  Visual Design

•   Created the Design System for the product (Sketch)

•   This includes the Color Scheme for the product (Sketch) and the various Digital Assets & guidelines for how to use them

•   Designed Hi-fidelity Mock Ups that demonstrated how the content could be presented through an attractive visual interface

•   Incorporated the feedback of the team on the proposed designs


  Usability Testing

•   Wrote the Test Protocol and the User Tasks for Usability Testing

•   Conducted the Usability Tests (Camtasia Studio) among appropriate users of the Enterprise System

•   Administered the System Usability Score (SUS) to measure satisfaction

•   Analyzed the tests and shared the results with stakeholders


World Bank
December 2017 - May 2018   |   Washington, D.C.   |   Sr. UX Designer
Impact: Redesigned the public-facing website of the Development Committee, the decision-making body of the World Bank and the International Monetary Fund
Achievements

  Requirements Gathering

•   Gathered requirements through extensive discussions with stakeholders

•   Iterated with the home team on the user experience possibilities of the solution


  Information Architecture

•   Evaluated the existing Information Architecture of the website based on UX Content Audit

•   Developed the Conceptual Model for the website

•   Proposed a Hub Architecture based on the analysis conducted

•   Analyzed and reworked the Site Map to reflect updated groupings and content organization


  Wireframing

•   Based on the the Site Map created paper & pen sketches of the proposed website

•   Developed the sketches into Annotated Wireframes to explain the new design to critical stakeholders

•   Incorporated the feedback of the stakeholders on the proposed wires


  Visual Design

•   Using the Digital Assets of the World Bank brand, created hi-fidelity designs showcasing the solution for the whole website

•   Designed new Digital Assets that were consistent with the brand while addressing the specific needs of the website

•   Incorporated the feedback of the team on the proposed designs


Start-ups
March 2017 - April 2017   |   Alexandria, VA   |   Sr. UX Designer
Impact: Worked on smaller projects that required upfront UX work for development work to begin - one was a Shipping Application the other was a Remote Online Working Tool
Achievements

  Requirements Gathering

•   Gathered requirements through extensive discussions with stakeholders

•   Extracted requirements from power point presentations that had early concept of the product, explaining the purpose and data


  Information Architecture

•   Created the Information Model and the Relationship Model of the product to develop the Information Architecture

•   Used principles of Information Architecture to create new content structures and navigation


  Design Thinking

•   Iterated extensively with stakeholders to ensure that the solution created was appropriate for the intended audiences

•   Created Personas for the various user groups to effectively capture user scenarios and use cases


  Agile UX

•   Created and maintained a UX Backlog for the Design Tasks

•   Worked with the Product Owners to constantly refine work priorities and produced deliverables accordingly

•   Adapted Personas and Scenarios to include User Stories for Agile Management

•   Participated in Team Retrospectives and practiced transparency


  Wireframing

•   Created Wireframes (Balsamiq) by integrating the output of the processes mentioned above

•   Provided the layout of the content, the structure and grouping

•   Incorporated the feedback of the team on the proposed wires


  Visual Design

•   Created the Color Schemes for the products (Sketch)

•   Designed Hi-fidelity Mock Ups that demonstrated how the content could be presented through an attractive visual interface

•   Incorporated the feedback of the team on the proposed designs


United States Environmental Protection Agency
March 2017 - April 2017   |   Arlington, VA   |   Sr. UX Designer
Impact: Transformed the UX of an enterprise application, eCSPS, from legacy interface into an easily usable, visually pleasing product
Achievements

  Thought Leadership

•   Evangelized the importance of Design Thinking and Information Architecture to stakeholders

•   Created a vision for the user experience of the product based on User-Centered Design (UCD) principles


  Requirements Mapping

•   Mapped the requirements for user experience using team inputs and business analysis artifacts such as flow charts

•   Fleshed out UX requirements using Design Thinking and Information Architecture


  Information Architecture

•   Created the Information Architecture of the product through a Content Audit, based on UCD principles and scientific methods

•   Proposed a new navigation structure to enable easy access of content

•   Re-organized content using appropriate grouping and clustering logic


  Design Thinking

•   Derived User Goals through Content Audit and stakeholder discussions

•   Generated Design Hypotheses based on principles of UCD and Information Architecture

•   Engaged with developers to ensure the Technical Feasibility of proposed designs


  Wireframing

•   Created Wireframes (Paper & Pencil, Balsamiq) by integrating the output of the processes mentioned above

•   Provided the layout of the content, the structure and grouping

•   Incorporated the feedback of the team on the proposed wires


  Hi-fidelity Visual Design

•   Created the Color Scheme for the product (Sketch)

•   Designed Hi-fidelity Mock Ups that demonstrated how the content could be presented through an attractive visual interface

•   Incorporated the feedback of the team on the proposed designs


United States Patent & Trademark Office
August 2015 - February 2017   |   Alexandria, VA   |   UX Lead
Impact: Created three successful user experience flows and designs that turned around the opinion of an important group of users - the judges of Patent Trial and Appeal Board. This paved the way for the eventual success of the product.
Achievements

  Thought Leadership

•   Initiated and led the User Experience Design activities throughout the project

•   Conducted several sessions to educate stakeholders on the Principles, Processes and Deliverables of User Experience Design

•   Evolved a Vision Statement along with stakeholders to ensure alignment with business goals and product strategy

•   Contributed at Release Planning meetings by explaining the UX process, related deliverables and the value-add

•   Initiated the creation of a Scope Management Team and assisted in Project Risk Mitigation


  Requirements Gathering

•   Obtained requirements for UX during user sessions held with Product Owners, Suject Matter Experts, End Users, Business Analysts, Scrum Masters and Developers

•   Analyzed the output of user sessions to extract experience needs of the users

•   Created User Personas with specific attention to user goals, their priorities and pain points, to discover user experience requirements


  UX Strategy

•   Developed UX Journey Maps along with stakeholders to discover necessary user actions and related experience

•   Analyzed the Information Architecture of existing interface, provided recommendations and created solution-oriented designs

•   Initiated and led Technical Feasibility Discussions to obtain inputs from developers on proposed designs


  Agile UX

•   Proposed and implemented the idea of a "2-week UX Sprint" that involved producing UX artifacts through collaboration

•   Designed and implemented a UX process for Product Change Requests after go-live, in collaboation with an Agile Coach

•   Chose and implemented the right UX deliverables necessary for the particular project environment

•   Engaged in writing User Stories on Rally, using the Gherkin Method


  User-Centered Design

•   Conducted Expert Reviews (Heuristic Evaluations) of prior interface designs to locate user pain points

•   Conducted User Research Interviews with various user groups to determine usage behavior

•   Created designs based on data so gathered, applying principles of psychology and visual design

•   Involved users at every stage of the design process to ensure that the output was always aligned with user needs


  Wireframing

•   Conducted white-board sessions with stakeholders to create wireframes and assess technical feasibility

•   Utilized informal discussions for wireframing by using Paper & Pencil techniques

•   Wherever required, used appropriate software (Balsamiq) to create and share lo-fidelity prototypes


  Hi-fidelity Visual Design

•   Created hi-fidelity visual interface designs based on the guidelines set by USPTO UX Division

•   Expanded the limited color palette using shades and tints to create attractive Mock Ups

•   Incorporated stakeholders' feedback on the designs to ensure user acceptance at every stage

•   Co-created interactive prototypes (Axure) wherever required


  Usability Testing

•   Wrote the Test Protocol and the User Tasks for Usability Testing

•   Conducted the Usability Tests (Camtasia Studio, Morae) using the available pool of volunteer end users

•   Administered the System Usability Score (SUS) to measure satisfaction

•   Used specialized test instruments to measure Desirability as an experience factor

•   Analyzed the tests and shared the results with stakeholders


Corporate Executive Board - CEB (now Gartner)
June 2014 - July 2015   |   Arlington, VA   |   Sr. UX Designer
Impact: Successfully started the function area of User Experience within the organization; demonstrated the difference that UX can make to Product Design; won 3 firm-wide excellence awards for my work.
Achievements

  Thought Leadership

•   Evangelized User Experience work through sharing of best practices with stakholders

•   Engaged in stakeholder education to help create the mindset for UX issues

•   Grew to be a go-to resource person for product managers


  UX Strategy

•   Worked with the CTO and the Design team Director to create a strategic process flow for UX, unique to the organization

•   Wrote and shared a white paper outlining how UX strategy could be implemented within the organization


  Agile UX

•   Worked with the Product Team, Developers and Business Analysts to produce deliverables for 3-week sprints

•   Participated in scrum ceremonies such as daily stand up calls


  Visual Design

•   Created and managed a Style Guide for the product, with appropriate version releases

•   Designed custom icons wherever necessary

•   Worked with the print design team to ensure that the UX designs were in keeping with the branding guidelines of the organization

•   Created hi-fidelity mock ups for all the projects worked on, that were well-received by the product owners


  Multiple Products

•   Designed the end-to-end user experience for "Candidate Experience" - users who took online assessments as part of hiring process

•   Proposed a re-worked Information Architecture for admin users - those who administer such tests

•   Created a faceted search design for admin users to allow for advanced search options

•   Designed multiple UX flows for Metrics-That-Matter, an analytics app, including the dashboards for 5 different user groups

•   Created the visual design for CCSims, a Call Center Simulation app, using User Centered Design principles

•   Designed an intuitive, Generic Form Editor that could be used across multiple applications

•   Redesigned legacy reports to reflect an updated, brand-compliant interface


  UX Methodologies

•   Created designs adapting Principles of Artificial Intelligence

•   Incorporated advanced techniques like Progressive Disclosure

•   Used references like Stephen Few to create dashboard designs

•   Used standard books, online resources and expert guidance from connections made at UXPA conferences

•   Created multiple user personas and documented them using the styling guidelines for internal documents


  Accessibility

•   Worked with four national agencies and one UK-based agency to create designs compatible with WCAG 2.0 and 508 requirements

•   Created three different Style Guides and related designs for each type of known visual impairment

•   Coordinated with national and international agencies to have designs validated


  Wireframing

•   Had extensive whiteboard discussions with Product Owners to extract UX requirements

•   Used Paper & Pencil techniques wherever appropriate to propose possible design solutions

•   Collaborated with Business Analysts to critique Balsamiq wireframes produced by them


  Hi-fidelity Visual Design

•   Created hi-fidelity visual interface designs based on the latest version of the Style Guide

•   Designed a wide-variety of enterprise application interfaces - starting from simple tables and forms to metrics-heavy dashboards


  Usability Testing

•   Wrote the Test Protocol and the User Tasks for Usability Testing

•   Conducted the Usability Tests (Camtasia Studio) with in-house users to bring out the problems in legacy flows

•   Compiled the reports and shared the results

•   Obtained stake-holder buy-in for major user experience issues


Curvendar
September 2012 - May 2014   |   Chicago, IL   |   UX Researcher w/ Project Mgmt Responsibilities
Impact: Originally hired for just two weeks to do usability testing my work was welcomed for one year and nine months to include all aspects of user experience that helped this start up successfully launch their application in the App Store.
Achievements

  Project Management Work

•   Attended every meeting, prepared meeting minutes, shared with the team

•   Obtained time estimates for work completion from the team every meeting and followed up on those items the following meeting

•   Provided status updates to the CEO, highlighting areas of progress and areas of improvement


  Business Analysis

•   Worked with the CEO to create ER diagrams that contributed to the team's understanding of the data model

•   Created Activity Diagrams to show users' interactions with the interface

•   Wrote Use Case Specifications that laid out the various steps in any given activity, including "Sunny Day" and "Rainy Day" scenarios

•   Used Sequence Diagrams to help define Interface Protocols for developers

•   Tested the product regularly to locate bugs and communicated findings to developers


  User Research

•   Conducted several interviews with stakeholders and did ongoing research online to capture the UX needs of target user groups

•   Enumerated possible UX scenarios for the different user groups

•   Created Persona documents and shared with the rest of the team

•   Researched the competition on an on-going basis to ensure the product remains competitive at the time of release

•   Performed Content Audits at regular intervals to ensure the team stayed within scope


  UX Strategy

•   Conducted extensive Heuristics Analyses of the product based on UX standards as well as App Store Guidelines

•   Proposed an Information Architecture for the product that was based on methods mentioned above such that the team stopped changing the design every 3rd week


  Wireframing

•   Translated blocks of code into visual interface designs using wireframes (created using different types of software)

•   Used Paper & Pencil prototypes to communicate key ideas during informal discussions

•   Created lo-fidelity prototypes (Balsamiq, etc) wherever required


  Visual Design

•   Created the logo for the app, and all of its digital assets such as icons

•   Converted lo-fidelity prototypes into hi-fidelity mock ups for every screen of the mobile app

•   Created pages for the companion website and contributed to its copy

•   Designed the 1st time tour experience for new users


  Social Media Strategy

•   Worked with a Content Strategist to help write messages that reflected the goals and use of the app

•   Created official accounts on Facebook, Twitter and Pinterest and contributed to content creation to promote the app

•   Collaborated with a PR expert to create ideas and messages for PR events and promotional materials


  Business Development

•   Met with potential clients, explained the app and its uses and got them to sign on several months before App release

•   Worked with the Business Development Manager to assist with plans of bringing in select service providers


  Internship Program

•   Initiated and managed an internship program

•   Recruited interns from various local colleges and universities and managed them by providing performance reviews

•   Provided guidance on their work, assisted them whenever necessary


  Usability Testing

•   Created and maintained Facebook ads to recruit participants for Usability Testing

•   Activited personal and professional networks to find participants

•   Advertised the Usability Testing by designing a brochure and displaying it

•   Rented space in the local library to conduct the Usability Testing & conducted the sessions

•   Designed the Test Protocol and wrote the tasks for Usability Testing

•   Recorded tests using simple, cost-effective tools

•   Analyzed the results and presented the report in innovative, easy-to-read formats


Timothy J. Somers, Consultant
August 2011 - September 2012   |   Chicago, IL   |   UX Architect / Media /Communication Consultant
Impact:  Re-worked the 9-page architecture and content to create a single-page, focused website that showcased Mr. Somers' accomplishments and capabilities as an Independent Consultant
Achievements

  Information Architecture

•   Developed goals of the website and sharpened the identification of target groups of users through extensive stakeholder discussions

•   Proposed a new site architecture for wwww.somersinc.com based on the results of discussions, Content Audit and Heuristic Evaluation

•   Reworked the copy of the website to reflect changes discussed and agreed upon


PhD Thesis: UX Research / Academy-Industry Partnership Work
September 2007 - December 2010   |   Evanston, IL   |   Researcher
Thesis Description:  Identify, analyze and recommend solutions for issues in long-distance, cross-cultural communication carried out through communication technologies (Web Interfaces, Mobile Phones, Video Conferencing and Intra-organizational Custom Applications) in distributed teams from four multi-national organizations - IBM, Fujitsu, Infosys & Wipro
Achievements

  Research Activities

•   Synthesized Market Research, Trends Analysis and Academic Articles to define Target Groups and propose Problem Definition

•   Employed a wide range of research methods - Ethnography, Contextual Inquiries and Interviews, Content Analysis - Within-Case & Between-Case analyses of Observations, Survey & Quantitative Methods

•   Conducted Heuristic Evaluations of Intra-Organizational videoconferencing tools and facilities to assess their effectiveness in building long-distance work relations

•   Using Data and Requirements Gathered, created various User Personas based on the different clusters of demographic profiles

•   Generated Task Flows of participants, of varying role responsibilities, through Field Observations and Contextual Inquiries

•   Conducted several cycles of Iterative Data Analysis during the entire process of User Research, including primary and secondary, qualitative and quantitative data to update existing information about Patterns of User Behavior

•   Provided actionable recommendations to all participating organizations


UX Research: Academy-Industry-Government Partnership Work
September 2003 - April 2007   |   Evanston, IL   |   Researcher
Description:  Multiple projects that informed UX knowledge, methodologies and practices
Achievements

  Research Activities

1.   Training News Room of Medill School Journalism: Classic, rigorous ethnographic study of information gathering behavior of student reporters

•     Prepared thorough accounts of the Usage Patterns and current practices of student reporters through extensive Ethnographic Methods -Field Observations, Contextual Inquiries and In-Person Interviews

•     Created sketches of various Use Contexts, mapped Task Flows of everyday activites

•     Developed User Personas of student reporters and possible scenarios


2.   DSpace Library Project - Partnership between MIT & Hewlett Packard: DSpace was created to be the largest online repository of scholarly articles in all academic fields across the globe

•     Monitored the changing use patterns of global users to map user needs with application requirements

•     Advocated the reduction in complexity of a highly nested information architecture by showing usage data; demonstrated the benefits of optimal levels of nesting content


3.   Junior Summit Project - Partnership between UNESCO and MIT Media Lab: Creation of a global online platform to empower children through technology, to enable cross cultural communication and foster leadership among international youth; the data from the project was used as input for the Robotics lab at Northwestern

•     Analyzed data from the Robotics lab, analyzed data from the Junior Summit Forum and presented a report on the delta between the two kinds of data

•     Used linguistic approaches to interpret online interactions and analyze human behavior




•  2010   PhD., Media, Technology & Society, Northwestern University, Evanston, IL

•  2002   M.A., Communication Management, University of Southern California, LA, CA

•  1998   Professional Diploma in Software Technology & Systems Management, NIIT, Chennai, India




•  2025   Introduction to Responsible AI, Google Cloud, Coursera

•  2025   AI, Empathy & Ethics, UC Santa Cruz, Coursera

•  2025   Agentic AI & AI Agents: A Primer for Leaders, Vanderbilt University, Coursera

•  2025   Generative AI: Prompt Engineering Basics IBM, Coursera

•  2025   Vibe Coding with Cursor AIScrimba, Coursera

•  2020   Certified SAFe 5 Product Owner/Product Manager




•  UXPA Poster Presentation (June 16-19, 2025). Key Cognitive Accessibility Recommendations (W3C) for Low-code Platforms (GUX). Amsterdam, NL.

•  UXPA Poster Presentation (June 24-27, 2024). 7 Tips for Enterprise UX for Internal Users at US Federal Agencies (GUX). Ft. Lauderdale, FL.

•  UXPA Poster Presentation (June 20-22, 2023). ESG & Sustainable UX. Austin, TX.

•  UXPA Poster Presentation (June 21-23, 2022). Experience Modeling: Adapting Process Flows for UX Design. San Diego, CA.

•  UXPA DC Online Workshop (Oct 27, 2021). Experience Modeling: Adapting Process Flows for UX Design.

•  UXPA Poster Presentation (Aug 31-Sep 2, 2021). Agile UX: Good User Story is About Sizing, Not Format. Baltimore, MD.

•  UXPA Conference: Member & Attendee (2015; 2016)

•  Selected LinkedIn Groups: Interaction Design Foundation, User Experience Professionals Network, Digital Summit DC

•  Active MeetUps: StartUp Central, Washington DC Agile & Scrum Practitioners

Note: All conference poster presentations are available on my LinkedIn Profile